

Leon has a handgun, as does Helena, but – guess what – ammo is in very short supply. Immediately from the gloom, a zombie rises, then another. Then, suddenly and subtly, a drink can rolls down the steps onto the central floor. Leon makes his way gingerly into a tiered lecture theatre – bathed in shadow and seemingly deserted. And I might be over-reading it, but I’m sure the way that Leon slowly pushes each huge wooden door open is a reference to the old loading screens between locations in the first title. We’re back, at least in terms of dense atmosphere and crushing inevitability, to the mansion in Resident Evil 1. So up the creaking steps Leon goes, out into a corridor, littered with more trash and smeared with blood. Was it a cry? A growl? We don’t know, but our view of the room is restricted and the tension cranks up.

Leon’s footsteps echo loudly and every once in a while a strange noise makes him flinch and look around. We’re in a dingy cellar room, poorly lit and filled with rubbish. As soon as the demo begins it’s clear this is classic Resident Evil fare. In this section Leon and his partner Helena must escape from a college campus where a zombifying gas has infected just about the entire student body.
